Aliens: Fireteam Elite [v1.0] (Plus +13) [Cheat Table] : Download: http://gestyy.com/eo3usB : ________Trainer_____________ Aliens: Fireteam Elite v1.0 {+8} Infinite Health/Shield Infinite Ammo No Reload Infinite Experience/Xp Infinite Money Infinite Blood Pack Infinite Items Aliens: Fireteam Elite v1.0 {+13} Activation (Auto Attaches The Table to The Game Process) Scripts Inf. Health Inf. Shield Inf. Stamina Inf. Clip Count Inf. Reserve Ammo No Spread No Recoil (For Current Weapon) PlayerNamePrivate OnlineTag ClassDisplayName XPGainMultiplier (Not Sure if This Gets Used) MaxSpeed MaxSpeedSprint Pointer [LocalPlayer] / Needs to be Active For Some Scripts to Work! GameEngine Class /Script/Engine.Engine ConsoleClass GameViewportClientClass LocalPlayerClass GameUserSettings Class /Script/Engine.GameUserSettings LightingOnlyBrightness ScriptStruct /Script/CoreUObject.LinearColor MaxPixelShaderAdditiveComplexityCount MaxES3PixelShaderAdditiveComplexityCount MinLightMapDensity IdealLightMapDensity MaxLightMapDensity BRenderLightMapDensityGrayscale RenderLightMapDensityGrayscaleScale RenderLightMapDensityColorScale GameViewport Class /Script/Engine.GameViewportClient ViewportConsole Class /Script/Engine.Console DebugProperties ScriptStruct /Script/Engine.DebugDisplayProperty MaxSplitscreenPlayers World Class /Script/Engine.World PersistentLevel Class /Script/Engine.Level OwningWorld Model Class /Script/Engine.Model NumTextureStreamingUnbuiltComponents NumTextureStreamingDirtyResources LevelScriptActor Class /Script/Engine.LevelScriptActor LightmapTotalSize ShadowmapTotalSize MapBuildData Class /Script/Engine.MapBuildDataRegistry BIsLightingScenario BTextureStreamingRotationChanged BStaticComponentsRegisteredInStreamingManager BIsVisible WorldSettings Class /Script/Engine.WorldSettings NetDriver Class /Script/Engine.NetDriver NetConnectionClassName ReplicationDriverClassName MaxDownloadSize BClampListenServerTickRate NetServerMaxTickRate MaxNetTickRate MaxInternetClientRate MaxClientRate ServerTravelPause SpawnPrioritySeconds RelevantTimeout KeepAliveTime InitialConnectTimeout ConnectionTimeout TimeoutMultiplierForUnoptimizedBuilds BNoTimeouts BNeverApplyNetworkEmulationSettings ServerConnection Class /Script/Engine.NetConnection Children Driver PackageMapClass PackageMap OpenChannels SentTemporaries ViewTarget OwningActor MaxPacket PlayerId LastReceiveTime ChannelsToTick ClientConnections RecentlyDisconnectedTrackingTime WorldPackage Class /Script/CoreUObject.Package Time LineBatcher Class /Script/Engine.LineBatchComponent PersistentLineBatcher ForegroundLineBatcher NetworkManager Class /Script/Engine.GameNetworkManager BadPacketLossThreshold SeverePacketLossThreshold BadPingThreshold SeverePingThreshold AdjustedNetSpeed LastNetSpeedUpdateTime TotalNetBandwidth MinDynamicBandwidth MaxDynamicBandwidth StandbyRxCheatTime StandbyTxCheatTime PercentMissingForRxStandby PercentMissingForTxStandby PercentForBadPing JoinInProgressStandbyWaitTime MoveRepSize Maxpositionerrorsquared Maxnearzerovelocitysquared Clientadjustupdatecost Maxclientupdateinterval MaxClientForcedUpdateDuration ServerForcedUpdateHitchThreshold ServerForcedUpdateHitchCooldown MaxMoveDeltaTime MaxClientSmoothingDeltaTime ClientNetSendMoveDeltaTime ClientNetSendMoveDeltaTimeThrottled ClientNetSendMoveDeltaTimeStationary ClientNetSendMoveThrottleAtNetSpeed ClientNetSendMoveThrottleOverPlayerCount ClientAuthorativePosition ClientErrorUpdateRateLimit ClientNetCamUpdateDeltaTime ClientNetCamUpdatePositionLimit BMovementTimeDiscrepancyDetection BMovementTimeDiscrepancyResolution MovementTimeDiscrepancyMaxTimeMargin MovementTimeDiscrepancyMinTimeMargin MovementTimeDiscrepancyResolutionRate MovementTimeDiscrepancyDriftAllowance BMovementTimeDiscrepancyForceCorrectionsDuringResolution BUseDistanceBasedRelevancy PhysicsCollisionHandler Class /Script/Engine.PhysicsCollisionHandler ImpactThreshold ImpactReFireDelay LastImpactSoundTime StreamingLevelsPrefix DemoNetDriver Class /Script/Engine.DemoNetDriver MyParticleEventManager Class /Script/Engine.ParticleEventManager DefaultPhysicsVolume Class /Script/Engine.PhysicsVolum TerminalVelocity Priority FluidFriction BWaterVolume BPhysicsOnContact BAreConstraintsDirty NavigationSystem Class /Script/Engine.NavigationSystemBase AuthorityGameMode Class /Script/Engine.GameModeBase OptionsString GameSessionClass MaxSpectators MaxPlayers MaxPartySize BRequiresPushToTalk GameStateClass PlayerControllerClass PlayerStateClass HUDClass DefaultPawnClass SpectatorClass ReplaySpectatorPlayerControllerClass ServerStatReplicatorClass GameSession Class /Script/Engine.GameSession MaxSplitscreensPerConnection GameState Class /Script/Engine.GameStateBase GameModeClass PlayerArray ObjectProperty /Script/Engine.GameStateBase:PlayerArray:PlayerArray Class /Script/Engine.PlayerState Score Ping StartTime SavedNetworkAddress UniqueId ScriptStruct /Script/Engine.UniqueNetIdRepl PawnPrivate Class /Script/Engine.Pawn BUseControllerRotationPitch BUseControllerRotationYaw BUseControllerRotationRoll BCanAffectNavigationGeneration BaseEyeHeight AutoPossessPlayer AutoPossessAI RemoteViewPitch AIControllerClass PlayerState LastHitBy Class /Script/Engine.Controller Controller Class /Script/Fsd.FSDPawn StatusEffects Class /Script/Fsd.StatusEffectsComponent Temperature Class /Script/Fsd.EnemyTemperatureComponent GameplayTags ScriptStruct /Script/GameplayTags.GameplayTagContainer SpawnedFromDescriptor Class /Script/Fsd.EnemyDescriptor IsFrozen CanFlee FleeInsteadOfBackingOff IsFleeing PawnStatsInstance Class /Script/Fsd.PawnStatsComponent BReplicatedHasBegunPlay ReplicatedWorldTimeSeconds ServerWorldTimeSecondsDelta ServerWorldTimeSecondsUpdateFrequency Class /Script/Engine.GameState ElapsedTime ServerStatReplicator Class /Script/Engine.ServerStatReplicator DefaultPlayerName BUseSeamlessTravel BStartPlayersAsSpectators BPauseable Class /Script/Engine.GameMode MatchState BDelayedStart NumSpectators NumPlayers NumBots MinRespawnDelay NumTravellingPlayers InactivePlayerStateLifeSpan MaxInactivePlayers BHandleDedicatedServerReplays Class /Script/Tom.TOMGameState GameSessionData Class /Script/Tom.GameSessionData BIsHost BIsLocal BIsTutorial WorldId WorldSeed MapSizeIndex SaveGame Class /Script/Bifrost.DataObject WorldEntityModel Class /Script/Tom.WorldEntityModel VO ScriptStruct /Script/Shared.WorldVO DifficultySettings ScriptStruct /Script/Tom.WorldDifficultySettings WorldCharacters ObjectProperty /Script/Tom.WorldEntityModel:WorldCharacters:WorldCharacters Class /Script/Tom.WorldCharacterEntityModel SpawnedGiants ObjectProperty /Script/Tom.WorldEntityModel:SpawnedGiants:SpawnedGiants Class /Script/Tom.WorldGiantEntityModel Containers ObjectProperty /Script/Tom.WorldEntityModel:Containers:Containers Class /Script/Tom.ContainerEntityModel Players ObjectProperty /Script/Tom.WorldEntityModel:Players:Players Class /Script/Tom.WorldPlayerEntityModel WorldContainers ObjectProperty /Script/Tom.WorldEntityModel:WorldContainers:WorldContainers Class /Script/Tom.WorldContainerEntityModel Shrines Shrines_Key Class /Script/Tom.WorldShrineEntityModel Chunks Chunks_Key Class /Script/Tom.ChunkEntityModel TimerHandles TimerHandles_Key ScriptStruct /Script/Engine.TimerHandle ConsumeVictoryPointsRequest Class /Script/Bifrost.EventRequest GiantManager Class /Script/Tom.GiantManager CurrentGiantActor Class /Script/Tom.TOMCharacter NoPlayerRange BHasBeenDiscovered LastKnownPosition ScriptStruct /Script/CoreUObject.Vector BIsGiantSpotted GiantLocation GiantIconStatus BEnterVillage BCloseToVillage BIsGiantSpawned BIsGiantDead CurrentGiantDataId DistanceToShowOnMapSquared LastAttackerUserId CurrentWorldGiant GenerationManager Class /Script/Tom.GenerationManager GameDataModel Class /Script/Shared.GameDataModel CurrentPath StructProperty /Script/Tom.GiantManager:CurrentPath:CurrentPath CurrentZonePath StructProperty /Script/Tom.GiantManager:CurrentZonePath:CurrentZonePath ScriptStruct /Script/CoreUObject.IntPoint PlayerLootManager Class /Script/Tom.PlayerLootManager PlayerLootInstances PlayerLootInstances_Key Class /Script/Engine.Actor PlayerLootChestInfos StructProperty /Script/Tom.PlayerLootManager:PlayerLootChestInfos:PlayerLootChestInfos ScriptStruct /Script/Tom.PlayerLootChestInfo BlueprintGeneratedClass /Game/Tom/Blueprints/Managers/BP_PlayerLootManager.BP_PlayerLootManager_C MinionWaveManager Class /Script/Tom.MinionWaveManager SpawnPoints ObjectProperty /Script/Tom.MinionWaveManager:SpawnPoints:SpawnPoints SpawnedMinions ObjectProperty /Script/Tom.MinionWaveManager:SpawnedMinions:SpawnedMinions MinionWaves ObjectProperty /Script/Tom.MinionWaveManager:MinionWaves:MinionWaves Class /Script/Shared.MinionWaveDataModel CreatureTimers StructProperty /Script/Tom.MinionWaveManager:CreatureTimers:CreatureTimers SpawnCreaturePerNight SpawnCreaturePerNight_Key WorldMapManager Class /Script/Tom.WorldMapManager VisionDistance MovingNPCsPositions StructProperty /Script/Tom.WorldMapManager:MovingNPCsPositions:MovingNPCsPositions ScriptStruct /Script/Tom.MovingNPCMapInfo PlayerPositions StructProperty /Script/Tom.WorldMapManager:PlayerPositions:PlayerPositions ScriptStruct /Script/Tom.PlayerMapInfo PlayerMarkers StructProperty /Script/Tom.WorldMapManager:PlayerMarkers:PlayerMarkers ScriptStruct /Script/Tom.PlayerMarkerInfo ConstructionMapPositions StructProperty /Script/Tom.WorldMapManager:ConstructionMapPositions:ConstructionMapPositions ScriptStruct /Script/Tom.ConstructionMapInfo GameEvents StructProperty /Script/Tom.WorldMapManager:GameEvents:GameEvents ScriptStruct /Script/Tom.GameEventMapInfo Pings StructProperty /Script/Tom.WorldMapManager:Pings:Pings ScriptStruct /Script/Tom.PingMapInfo CraftingRecipes CraftingRecipes_Key Class /Script/Shared.CraftingRecipeDataModel Doors Doors_Key Class /Script/Shared.DoorDataModel ItemRarities ItemRarities_Key Class /Script/Shared.ItemRarityDataModel ItemTypes ItemTypes_Key Class /Script/Shared.ItemTypeDataModel Items Items_Key Class /Script/Shared.ItemDataModel Attacks Attacks_Key Class /Script/Shared.AttackDataModel AttackStats AttackStats_Key Class /Script/Shared.AttackStatsDataModel Projectiles Projectiles_Key Class /Script/Shared.ProjectileDataModel Weapons Weapons_Key Class /Script/Shared.WeaponDataModel WeightedLoots WeightedLoots_Key Class /Script/Shared.WeightedLootDataModel Shields Shields_Key Class /Script/Shared.ShieldDataModel StarterKits StarterKits_Key Class /Script/Shared.StarterKitDataModel Transmogs Transmogs_Key Class /Script/Shared.TransmogDataModel Armors Armors_Key Class /Script/Shared.ArmorDataModel MaterialSources MaterialSources_Key Class /Script/Shared.MaterialSourceDataModel Fortifications Fortifications_Key Class /Script/Shared.FortificationDataModel Giants Giants_Key Class /Script/Shared.GiantDataModel Consumables Consumables_Key Class /Script/Shared.ConsumableDataModel Containers_Key Class /Script/Shared.ContainerDataModel Characters Characters_Key Class /Script/Shared.CharacterDataModel Rarities Rarities_Key Class /Script/Shared.RarityDataModel Biomes Biomes_Key Class /Script/Shared.BiomeDataModel Can Add More Here Resources Resources_Key Class /Script/Shared.ResourceDataModel ResourcesEntries ResourcesEntries_Key Class /Script/Shared.ResourceEntryDataModel CreaturePacks CreaturePacks_Key Class /Script/Shared.CreaturePackDataModel DamageTypes DamageTypes_Key Class /Script/Shared.DamageTypeDataModel Perks Perks_Key Class /Script/Shared.PerkDataModel PlayerSkills PlayerSkills_Key Class /Script/Shared.PlayerSkillDataModel GameSeasons GameSeasons_Key Class /Script/Shared.GameSeasonDataModel GameConfig UserLevels UserLevels_Key Class /Script/Shared.UserLevelDataModel GenerationConfig DurabilityConfig VillageConfig ReviveConfig ScriptStruct /Script/Shared.GameDataVO VersionNumber BForceRefreshCache Can Add a Lot More Here DaysCycle StructProperty /Script/Shared.GameDataVO:DaysCycle:DaysCycle ScriptStruct /Script/Shared.DayCycleDataVO ID Day Group Season BNightOnly SunriseStartTime SunsetStartTime NightStartTime WinterIntensity SnowflakeIntensity BloodMoonIntensity DailyAnnouncements StructProperty /Script/Shared.DayCycleDataVO:DailyAnnouncements:DailyAnnouncements ScriptStruct /Script/Shared.DailyAnnouncementVO TemperatureModifier ObjectProperty /Script/Shared.GameDataModel:DaysCycle:DaysCycle Class /Script/Shared.DayCycleDataModel PlayerLevels PlayerLevels_Key Class /Script/Shared.PlayerLevelDataModel Class /Script/Tom.TOMGameDataModel CurrentDataVersion BForceClearCache BCanUseCache Request WorldMap Class /Script/Engine.Texture2DDynamic POIIcons StructProperty /Script/Tom.WorldMapManager:POIIcons:POIIcons ScriptStruct /Script/Tom.POIIcon ExploredChunksBytes ByteProperty /Script/Tom.WorldMapManager:ExploredChunksBytes:ExploredChunksBytes ExploredChunksCompressedBytes ByteProperty /Script/Tom.WorldMapManager:ExploredChunksCompressedBytes:ExploredChunksCompressedBytes RespawnableManager Class /Script/Tom.RespawnableManager TimeManager Class /Script/Tom.TimeManager DaysCycle_Key DaysCycleCount StructProperty /Script/Tom.TimeManager:DailyAnnouncements:DailyAnnouncements Text AnnoucementColor TodayEvents StructProperty /Script/Tom.TimeManager:TodayEvents:TodayEvents ScriptStruct /Script/Tom.TimeManager_ScheduledEvent VFXManager Class /Script/Tom.VFXSpawnManager UpgradeManager Class /Script/Tom.UpgradeManager Upgrades StructProperty /Script/Tom.UpgradeManager:Upgrades:Upgrades ScriptStruct /Script/Shared.UpgradeVO BifrostManager Class /Script/Tom.BifrostManager BIsConditionFulfilled SpawningManager Class /Script/Tom.SpawningManager SummonedPacks SummonedPacks_Key ScriptStruct /Script/Tom.SummonedPack MetaMovementManager Class /Script/Tom.MetaMovementManager GameEventManager Class /Script/Tom.GameEventManager QuestManager Class /Script/Tom.QuestManager CaveManager Class /Script/Tom.CaveManager ExtractorManager Class /Script/Tom.ExtractorManager WorldVO Name Config ScriptStruct /Script/Shared.WorldConfigVO MapSize NPCDifficulty QuestsDifficulty EventsDifficulty CreaturesDifficulty MinionsDifficulty GiantsDifficulty MythBossDifficulty GiantsArrow YggdrasilDecay DeadLootChest XPDifficulty LootDifficulty SpawnGiants SpawnMinions GameMode BIsPrivate Seed DayDuration StartingDayTime WorldContent ScriptStruct /Script/Shared.WorldContentVO RegisteredPlayers GiantLevel SagaBossKillCount StructProperty /Script/Shared.WorldContentVO:SpawnedGiants:SpawnedGiants ScriptStruct /Script/Shared.WorldGiantVO GiantId Health WorldPosition X Y Z CurrentTargetIndex CurrentZoneIndex GiantCurrentPathIndex Delay StructProperty /Script/Shared.WorldContentVO:Players:Players ScriptStruct /Script/Shared.WorldPlayerVO BIsAdmin BIsOnline SpecialPoints SelectedClass UnlockedSkills IntProperty /Script/Shared.WorldPlayerVO:UnlockedSkills:UnlockedSkills WishlistedRecipes IntProperty /Script/Shared.WorldPlayerVO:WishlistedRecipes:WishlistedRecipes PlayerXP StructProperty /Script/Shared.WorldPlayerVO:Containers:Containers ScriptStruct /Script/Shared.ContainerVO ContainerId Type Slots StructProperty /Script/Shared.ContainerVO:Slots:Slots ScriptStruct /Script/Shared.ContainerSlotVO Item ScriptStruct /Script/Shared.ContainerSlotItemVO ItemId Durability Count LoadoutIndex SelectedLoadout BIsInstanced BSawFTUE RuneStoneGoBackPosition BRuneStoneInGoBackMode ConstructionCount AltarUseCount PersonalQuests IntProperty /Script/Shared.WorldPlayerVO:PersonalQuests:PersonalQuests ExitedPlayers StructProperty /Script/Shared.WorldContentVO:ExitedPlayers:ExitedPlayers StructProperty /Script/Shared.WorldContentVO:WorldCharacters:WorldCharacters ScriptStruct /Script/Shared.WorldCharacterVO Cooldown StructProperty /Script/Shared.WorldContentVO:Containers:Containers StructProperty /Script/Shared.WorldContentVO:WorldContainers:WorldContainers ScriptStruct /Script/Shared.WorldContainerVO StructProperty /Script/Shared.WorldContentVO:Chunks:Chunks ScriptStruct /Script/Shared.ChunkVO Hazards StructProperty /Script/Shared.ChunkVO:Hazards:Hazards ScriptStruct /Script/Shared.HazardVO Creatures StructProperty /Script/Shared.ChunkVO:Creatures:Creatures ScriptStruct /Script/Shared.WorldCreatureVO RespawnTimers StructProperty /Script/Shared.WorldContentVO:RespawnTimers:RespawnTimers ScriptStruct /Script/Shared.RespawnTimerVO Timer ReplicatedRespawnTimers StructProperty /Script/Shared.WorldContentVO:ReplicatedRespawnTimers:ReplicatedRespawnTimers StructProperty /Script/Shared.WorldContentVO:Shrines:Shrines ScriptStruct /Script/Shared.WorldShrineVO BIsActive StructProperty /Script/Shared.WorldContentVO:GameEvents:GameEvents ScriptStruct /Script/Shared.GameEventVO GameEventDataId Save Quests StructProperty /Script/Shared.WorldContentVO:Quests:Quests ScriptStruct /Script/Shared.QuestVO QuestDataId FirstStepId QuestGiverId NPCEntityId Status Conditions Values Values_Key Class /Script/Bifrost.DataValue Progression BIsDirty CurrentProgression MaxProgression ActivationTime CooldownEndTime BIsSaga Caves StructProperty /Script/Shared.WorldContentVO:Caves:Caves ScriptStruct /Script/Shared.CaveVO StructProperty /Script/Shared.WorldContentVO:Upgrades:Upgrades ByteProperty /Script/Shared.WorldContentVO:ExploredChunksCompressedBytes:ExploredChunksCompressedBytes CurrentlySpawnMinionCount YggdrasilRemainingHealth BIsBifrostActivated Context UsersInfos StructProperty /Script/Shared.WorldVO:UsersInfos:UsersInfos ScriptStruct /Script/Shared.UserInfosVO IconId UserXP Class /Script/Bifrost.BifrostGameState AISystem Class /Script/Engine.AISystemBase AvoidanceManager Class /Script/Engine.AvoidanceManager DefaultTimeToLive LockTimeAfterAvoid LockTimeAfterClean DeltaTimeToPredict ArtificialRadiusExpansion TestHeightDifference HeightCheckMargin Levels ModelComponents ObjectProperty /Script/Engine.Level:ModelComponents:ModelComponents Class /Script/Engine.ModelComponent ActorCluster Class /Script/Engine.LevelActorContainer BInputEnabled NavListStart Class /Script/Engine.NavigationObjectBase NavListEnd VisibilityCellSize VisibilityAggressiveness WorldToMeters KillZ WorldGravityZ GlobalGravityZ PackedLightAndShadowMapTextureSize DefaultMaxDistanceFieldOcclusionDistance GlobalDistanceFieldViewDistance DynamicIndirectShadowsSelfShadowingIntensity DefaultReverbSettings ScriptStruct /Script/Engine.ReverbSettings DefaultAmbientZoneSettings ScriptStruct /Script/Engine.InteriorSettings MonoCullingDistance TimeDilation MatineeTimeDilation DemoPlayTimeDilation MinGlobalTimeDilation MaxGlobalTimeDilation MinUndilatedFrameTime MaxUndilatedFrameTime BroadphaseSettings ScriptStruct /Script/Engine.BroadphaseSettings Pauser PauserPlayerState MaxNumberOfBookmarks LevelCollections ScriptStruct /Script/Engine.LevelCollection OwningGameInstance Class /Script/Engine.GameInstance WorldComposition Class /Script/Engine.WorldComposition PSCPool ScriptStruct /Script/Engine.WorldPSCPool GameInstance LocalPlayers ObjectProperty /Script/Engine.GameInstance:LocalPlayers:LocalPlayers Class /Script/Engine.LocalPlayer OnlineSession Class /Script/Engine.OnlineSession ReferencedObjects ObjectProperty /Script/Engine.GameInstance:ReferencedObjects:ReferencedObjects Class /Script/CoreUObject.Object Class /Script/Tom.TOMGameInstance BlueprintGeneratedClass /Game/Tom/Blueprints/BP_TOMGameInstance.BP_TOMGameInstance_C ShrinePosition SelectedSessionResult ManagerInitialized SessionResult ScriptStruct /Script/OnlineSubsystemUtils.BlueprintSessionResult SessionFound Yggdrasil BlueprintGeneratedClass /Game/Tom/Blueprints/Buildings/Sanctuary/BP_Yggdrasil.BP_Yggdrasil_C BP_TemperatureSphere BlueprintGeneratedClass /Game/Tom/Blueprints/Gameplay/Component/BP_TemperatureSphere.BP_TemperatureSphere_C Interactable Class /Script/Engine.SphereComponent ShaderVisibilityComponentBase Class /Script/Tom.ShaderVisibilityComponentBase Camera_0 Class /Script/Engine.CameraComponent SpringArm Class /Script/Engine.SpringArmComponent Ak Class /Script/AkAudio.AkComponent HealthDecay Class /Script/Tom.HealthDecayComponent DecayRate DecayByTick ProjectileCollision Class /Script/Engine.BoxComponent ProjectileTarget Class /Script/Engine.SceneComponent Sphere StreamingTarget Class /Script/Tom.StreamingTargetComponent BP_Component_InteractableGiveOffering BlueprintGeneratedClass /Game/Tom/Blueprints/Gameplay/Component/Interaction/BP_Component_InteractableGiveOffering.BP_Component_InteractableGiveOffering_C DefensiveShield Class /Script/Tom.DefensiveShieldComponent MaxHealth YggdrasilEnd_FountainEnd YggdrasilEnd_MaterialsVanish YggdrasilEnd_LeafEnd YggdrasilEnd_FogStrengthParameter YggdrasilEnd_FogAmountParameter YggdrasilEnd_YggdrasilEndParameter YggdrasilEnd__Direction YggdrasilEnd Class /Script/Engine.TimelineComponent YggdrasilExplosion_SpringArmRotation YggdrasilExplosion_SpringArmLength YggdrasilExplosion_YggdrasilLightParameter YggdrasilExplosion__Direction YggdrasilExplosion YggdrasilBlink_Alpha YggdrasilBlink__Direction YggdrasilBlink Glowwater_Glow Glowwater__Direction Glowwater Glow_Glow Glow__Direction Glow BuildingId ItemCountToRemove Color PreviousStoneIndex NewTreshold PreviousState PreviousTreshold KillBeamLight ErrorMessage IsSandbox FindByWorldNumberOfTries SelectWorld GetServerInfosMaxTries NearClipPlane MaximumLoopIterationCount FixedFrameRate BGenerateDefaultTimecode GenerateDefaultTimecodeFrameDelay BCheckForMultiplePawnsSpawnedInAFrame NumPawnsAllowedToBeSpawnedInAFrame BShouldGenerateLowQualityLightmaps StreamingDistanceFactor Can Add More Here. Class /Script/Engine.GameEngine MaxDeltaTime ServerFlushLogInterval ViewportClient Class /Script/TheAscent.TheAscentPlayerState Class /Script/ILLGameFramework.ILLGameState Class /Script/ARGame.ARGameState_Base CurrentDungeon ScriptStruct /Script/ARGame.ARReplicatedDungeon BIsDungeonLoaded TeamSimulationScore StageStartSimulationScore Class /Script/ILLGameFramework.ILLGameMode TimeEmptyBeforeEndMatch ModeRuleSet SessionUpdateDelay SessionInitialUpdateDelay TeamIndexedFullScores ObjectProperty /Script/ILLGameFramework.ILLGameMode:TeamIndexedFullScores:TeamIndexedFullScores Class /Script/ILLGameFramework.ILLMusicScore PlayerStartGroundTraceDistance AISpawnManager Class /Script/ILLGameFramework.ILLAISpawnManager Class /Script/ILLGameFramework.ILLPartyHubGameMode TimeToWaitForHostedPlayers MatchStartCountdown Class /Script/ARGame.ARGameMode_Base MatchTimeLimit PostMatchTimeLimit PostMatchTimeLimitSolo PostMatchTimeLimitStandalone BHasSuddenDeath Class /Script/ILLGameFramework.ILLPlayerState AccountID ScriptStruct /Script/ILLGameFramework.ILLBackendPlayerIdentifier Deprecated_LobbyMemberState Class /Script/ILLGameFramework.ILLLobbyBeaconMemberState Deprecated_PartyMemberState BIsGameHost BHasAckedFullTravel BIsReady ChosenSkin ScriptStruct /Script/ARGame.ARCharacterSkin HeadSkin Class /Script/ARGame.ARCosmeticHeadSkin BodySkin HairSkin Class /Script/ARGame.ARCosmeticHair HatAttachment Class /Script/ARGame.ARCosmeticAttachment Attachments ObjectProperty /Script/ARGame.ARCharacterSkin:Attachments:Attachments HeadTintIndex BodyTintIndex HairTintIndex HatTintIndex AttachmentTintIndex IntProperty /Script/ARGame.ARCharacterSkin:AttachmentTintIndex:AttachmentTintIndex ChosenSurgeUIData StructProperty /Script/ARGame.ARPlayerState_Base:ChosenSurgeUIData:ChosenSurgeUIData ScriptStruct /Script/ARGame.ARSurgeUIData ChosenSurgeAbilities ObjectProperty /Script/ARGame.ARPlayerState_Base:ChosenSurgeAbilities:ChosenSurgeAbilities Class /Script/ARGame.ARSurgeAbilityDefinition ChosenSkills ObjectProperty /Script/ARGame.ARPlayerState_Base:ChosenSkills:ChosenSkills Class /Script/ARGame.ARSkill Currencies StructProperty /Script/ARGame.ARPlayerState_Base:Currencies:Currencies ScriptStruct /Script/ARGame.ARCurrencyInfo CurrencyType Amount Currency PersistentWeaponInventory StructProperty /Script/ARGame.ARPlayerState_Base:PersistentWeaponInventory:PersistentWeaponInventory ScriptStruct /Script/ARGame.ARInventoryWeaponData WeaponData ScriptStruct /Script/ARGame.ARWeaponData InventorySlotIndex InstanceWeaponInventory StructProperty /Script/ARGame.ARPlayerState_Base:InstanceWeaponInventory:InstanceWeaponInventory PersistentSurgeInventory StructProperty /Script/ARGame.ARPlayerState_Base:PersistentSurgeInventory:PersistentSurgeInventory ScriptStruct /Script/ARGame.ARInventorySurgeData PreBattleModeHealth PersistentAmmo ScriptStruct /Script/ARGame.ARAmmoInfo RocketAmmo GrenadeAmmo SniperAmmo ShotgunAmmo PistolAmmo SMGAmmo AssaultAmmo InstanceAmmo InstanceInventoryIndex EquippedHacks StructProperty /Script/ARGame.ARPlayerState_Base:EquippedHacks:EquippedHacks ScriptStruct /Script/ARGame.ARHackSet Hack Class /Script/ARGame.ARHack HackName HackDescriptionPrefix HackDescriptionSuffix QualityBoosts QualityBoosts_Key ScriptStruct /Script/ARGame.ARHackBoostSet BaseQualityCost IntProperty /Script/ARGame.ARHack:BaseQualityCost:BaseQualityCost NumStacks Quality BHacksDisabled TotalSelfRevives SpentSelfRevives TeamUpdateTimerHandle TeamIndex ScriptStruct /Script/ARGame.ARTeamIndex RawData PlayerNumber CachedLeaderboardEntry ScriptStruct /Script/ARGame.ARBackendLeaderboardEntry CachedPlayerIndex CompletedFeatsData StructProperty /Script/ARGame.ARPlayerState_Base:CompletedFeatsData:CompletedFeatsData ScriptStruct /Script/ARGame.ARFeatFrontEndData UpdatedStats StructProperty /Script/ARGame.ARPlayerState_Base:UpdatedStats:UpdatedStats ScriptStruct /Script/ARGame.ARStatPair MatchResult ScriptStruct /Script/ARGame.ARMatchResult BWon BSimulationEnded BCanSubmitLeaderboardEntry StageMVPCount MatchSummaries StructProperty /Script/ARGame.ARPlayerState_Base:MatchSummaries:MatchSummaries ScriptStruct /Script/ARGame.ARMatchPlayerSummary MVPRank MVPScore BWasMVPPreviousStage StatTracker Class /Script/ARGame.ARPlayerStatTracker PlayerStateToTrack Class /Script/ARGame.ARPlayerState_Base ProgressionProfiles ScriptStruct /Script/ARGame.ARPlayerFullProfile ExperienceProfile ScriptStruct /Script/ARGame.ARBackendExperienceProgressionProfile Experience Level ToNext Prestige Wallet ScriptStruct /Script/ARGame.ARBackendWallet StructProperty /Script/ARGame.ARBackendWallet:Currencies:Currencies ScriptStruct /Script/ARGame.ARBackendCurrency Debit Credit Balance ChallengesProfile ScriptStruct /Script/ARGame.ARChallengesProfile Challenges StructProperty /Script/ARGame.ARChallengesProfile:Challenges:Challenges ScriptStruct /Script/ARGame.ARProfileChallenge Claimed CurrentStats ReplicatedPlayerLevel PlayerExperience UnlockedAssetNames StrProperty /Script/ARGame.ARPlayerState_Base:UnlockedAssetNames:UnlockedAssetNames CollectionData ScriptStruct /Script/ARGame.ARCollectionItem TicketsOwned RemotePlayerMatchSummaries ScriptStruct /Script/ARGame.ARRemoteMatchSummaryCollection UnlockedAssets ObjectProperty /Script/ARGame.ARPlayerState_Base:UnlockedAssets:UnlockedAssets LevelRatio KillCount DeathCount BIsContinuingRunReady CachedSkin BLoadAssets MatchTimeSeconds ActiveChallengeGroup Class /Script/ARGame.ARChallengeGroup ActiveChallenges StructProperty /Script/ARGame.ARPlayerState_Base:ActiveChallenges:ActiveChallenges ScriptStruct /Script/ARGame.ARChallengeObject LoadedChallengeGroup BPendingInstanceRecycle MatchStateTime ScriptStruct /Script/ILLGameFramework.ILLMatchStateTime Start End GameModifiers ScriptStruct /Script/ILLGameFramework.ILLGameModifier DefaultGameModifiers ReppedGameModifiers StructProperty /Script/ILLGameFramework.ILLGameState:ReppedGameModifiers:ReppedGameModifiers BNoDungeon Dungeon Class /Script/DungeonArchitectRuntime.Dungeon Difficulty MatchStartedTimeSeconds BHasFriendlyFire BHasDowning BHasFriendlyPlayerOutlines BHasEnemyPlayerOutlines SelfDamageMultiplier BHasSelfImpulse BHasFriendlyImpulse BShowPlayerNumberIndicator CurrentHomingTargets CurrentHomingTargets_Key PossibleHomingTargets StructProperty /Script/ARGame.ARGameState_Base:PossibleHomingTargets:PossibleHomingTargets ScriptStruct /Script/ARGame.ARHomingTargetList TeamShields StructProperty /Script/ARGame.ARGameState_Base:TeamShields:TeamShields ScriptStruct /Script/ARGame.ARTeamShieldList LastBossFightSimScore SimScoreToNextBoss BossesDefeated InventoryDeathBehavior BUsePersistentInventory BUsePresetInventory BUseCustomReserveAmmo BRespawnPresetInventory PresetWeaponInventory StructProperty /Script/ARGame.ARGameState_Base:PresetWeaponInventory:PresetWeaponInventory ScriptStruct /Script/ARGame.ARWeaponPreset BSpecificWeapon SpecificWeaponData StarterFallbackData StarterEquipmentTag ScriptStruct /Script/GameplayTags.GameplayTag CustomReserveAmmo LootTable StrProperty /Script/ARGame.ARGameState_Base:LootTable:LootTable CurrentDifficulty StartingDifficulty ContinueTokens ScoreEvents StructProperty /Script/ARGame.ARGameState_Base:ScoreEvents:ScoreEvents ScriptStruct /Script/ARGame.ARScoreEvent Scores IntProperty /Script/ARGame.ARGameState_Base:Scores:Scores ContinueCoinsPool BribePortion CollectibleSpawnDist NumPreviousScoreEvents PostMatchStatData PostMatchStatData_Key ScriptStruct /Script/ARGame.ARPlayerStatContainer BIntroCinematicFinished BIntroCinematicStarted BIsWaitingForIntro MaxGoreDecals SpawnedGoreDecals ObjectProperty /Script/ARGame.ARGameState_Base:SpawnedGoreDecals:SpawnedGoreDecals Class /Script/Engine.DecalComponent Announcer Class /Script/ARGame.ARAnnouncer KillFeedEvents StructProperty /Script/ARGame.ARGameState_Base:KillFeedEvents:KillFeedEvents ScriptStruct /Script/ARGame.ARKillFeedEvent MaxKillFeedCount StunManager Class /Script/ARGame.ARStunManager ActiveStuns StructProperty /Script/ARGame.ARStunManager:ActiveStuns:ActiveStuns ScriptStruct /Script/ARGame.ARActiveStun CurrentBoss Class /Script/ARGame.ARCharacter_Boss BossArenaLoader Class /Script/ARGame.ARBossArenaSubLevelActor Countdown BBossFightInitiated BBossFightStarted ActiveChallengeTile Class /Script/ARGame.ARChallengeTile_Base MusicScore Class /Script/ARGame.ARMusicScore CurrentMusicProgressionIndex InitialMixState Class /Script/ARGame.ARAudioMixState_Base BSkipContinueRunPostMatch StatusesToActivate StructProperty /Script/ARGame.ARGameState_Base:StatusesToActivate:StatusesToActivate ScriptStruct /Script/ARGame.ARActivatedStatusData PlayerBlockingVolumes ObjectProperty /Script/ARGame.ARGameState_Base:PlayerBlockingVolumes:PlayerBlockingVolumes Class /Script/ARGame.ARPlayerBlockingVolume BIsMatchMVPActive ActiveMatchTimeDelta MatchTimerUpdateThreshold StagesCompleted CustomizationSceneManager Class /Script/ARGame.ARCustomizationSceneManager PostGameSceneManager Class /Script/ARGame.ARPostGameSceneManager Class /Script/ILLGameFramework.ILLGameInstance MatchmakingClient Class /Script/ILLGameFramework.ILLMatchmakingClient BackendRequestManager Class /Script/ILLGameFramework.ILLBackendRequestManager PSNRequestManager DynamicFoliageManager Class /Script/ILLGameFramework.ILLDynamicFoliageManager CoverSystem Class /Script/ILLGameFramework.ILLCoverSystem InfluenceMapManager Class /Script/ILLGameFramework.ILLInfluenceMapManager SpottingRegistryComponent Class /Script/ILLGameFramework.ILLSpottingRegistryComponent AimAssistRegistryComponent Class /Script/ILLGameFramework.ILLAimAssistRegistryComponent CustomGameModifiers StructProperty /Script/ILLGameFramework.ILLGameInstance:CustomGameModifiers:CustomGameModifiers PendingAvatars StructProperty /Script/ILLGameFramework.ILLGameInstance:PendingAvatars:PendingAvatars ScriptStruct /Script/ILLGameFramework.ILLPendingDownloadImageData PreviousMatchSummaries StructProperty /Script/ARGame.ARGameInstance:PreviousMatchSummaries:PreviousMatchSummaries CurrentDungeonSeed ContinueTokensAvailable ContinuePointName StoredStats StructProperty /Script/ARGame.ARGameInstance:StoredStats:StoredStats ScriptStruct /Script/ARGame.ARStatRow StrProperty /Script/ARGame.ARGameInstance:LootTable:LootTable LootPool ObjectProperty /Script/ARGame.ARGameInstance:LootPool:LootPool Class /Script/ARGame.ARWeaponPrefab MagSize FloatProperty /Script/ARGame.ARWeaponPrefab:MagSize:MagSize OverchargeCooldown ManufacturerAllowedTypes ManufacturerAllowedTypes_Key Class /Script/ARGame.ARManufacturer ScriptStruct /Script/ARGame.AREquipmentTypesList WeaponLevelStatData ScriptStruct /Script/ARGame.ARLevelStatMetaDataConfig CharacterLevelStatData WeaponLevels StructProperty /Script/ARGame.ARGameInstance:WeaponLevels:WeaponLevels ScriptStruct /Script/ARGame.ARItemLevelMetaDataConfig CharacterLevels StructProperty /Script/ARGame.ARGameInstance:CharacterLevels:CharacterLevels WeaponStatConfigs ScriptStruct /Script/ARGame.ARWeaponStatMetaDataConfig CharacterStatConfigs ScriptStruct /Script/ARGame.ARCharacterStatMetaDataConfig CachedCosmetics ScriptStruct /Script/ARGame.ARCosmeticCache Class /Script/Engine.Player PlayerController Class /Script/Engine.PlayerController Player CurrentNetSpeed ConfiguredInternetSpeed ConfiguredLanSpeed InternalAck AcknowledgedPawn BCanBeDamaged (Not Used by This Game...) BActorEnableCollision Class /Script/Endeavor.CorePlayerState CoreCharacter Class /Script/Endeavor.CoreCharacter CorePlayerCharacter Class /Script/Endeavor.CorePlayerCharacter NumPings PlayerUUID PlayerPlatform PlayerAccountId (Steam ID) PlayerTag BIsEscort Class /Script/Endeavor.HubPlayerState Class /Script/Endeavor.JobPlayerState Pawn Character Class /Script/Engine.Character BAttachToPawn CharacterMovement Class /Script/Engine.CharacterMovementComponent CharacterOwner GravityScale MaxStepHeight JumpZVelocity JumpOffJumpZFactor WalkableFloorAngle WalkableFloorZ MovementMode CustomMovementMode NetworkSmoothingMode GroundFriction MaxWalkSpeed MaxWalkSpeedCrouched MaxSwimSpeed MaxFlySpeed MaxCustomMovementSpeed MaxAcceleration MinAnalogWalkSpeed BrakingFrictionFactor BrakingFriction BrakingSubStepTime BrakingDecelerationWalking BrakingDecelerationFalling BrakingDecelerationSwimming BrakingDecelerationFlying AirControl AirControlBoostMultiplier AirControlBoostVelocityThreshold FallingLateralFriction CrouchedHalfHeight Buoyancy PerchRadiusThreshold PerchAdditionalHeight BScalePushForceToVelocity MaxOutOfWaterStepHeight OutofWaterZ Mass StandingDownwardForceScale InitialPushForceFactor PushForceFactor PushForcePointZOffsetFactor TouchForceFactor MinTouchForce MaxTouchForce RepulsionForce Acceleration LastUpdateRotation ScriptStruct /Script/CoreUObject.Quat LastUpdateLocation LastUpdateVelocity AnalogInputModifier MaxSimulationTimeStep MaxSimulationIterations MaxJumpApexAttemptsPerSimulation MaxDepenetrationWithGeometry MaxDepenetrationWithGeometryAsProxy MaxDepenetrationWithPawn MaxDepenetrationWithPawnAsProxy NetworkSimulatedSmoothLocationTime NetworkSimulatedSmoothRotationTime ListenServerNetworkSimulatedSmoothLocationTime ListenServerNetworkSimulatedSmoothRotationTime NetProxyShrinkRadius NetProxyShrinkHalfHeight NetworkMaxSmoothUpdateDistance NetworkNoSmoothUpdateDistance NetworkMinTimeBetweenClientAckGoodMoves NetworkMinTimeBetweenClientAdjustments NetworkMinTimeBetweenClientAdjustmentsLargeCorrection NetworkLargeClientCorrectionDistance LedgeCheckThreshold JumpOutOfWaterPitch CurrentFloor ScriptStruct /Script/Engine.FindFloorResult DefaultLandMovementMode DefaultWaterMovementMode GroundMovementMode AvoidanceConsiderationRadius RequestedVelocity AvoidanceUID AvoidanceWeight NavMeshProjectionInterval NavMeshProjectionTimer NavMeshProjectionInterpSpeed NavMeshProjectionHeightScaleUp NavMeshProjectionHeightScaleDown NavWalkingFloorDistTolerance MinTimeBetweenTimeStampResets Class /Script/MirrorAnimationSystem.ExtCharacterMovementComponent MirrorRootMotion MirrorAxis FlipAxis Class /Script/Endeavor.CoreCharacterMovementComponent DefaultMovementModeOnWall BIsPlayerPawn BVelocityDampenedByAnimCurve FloorDirectionSurface BDynamicOrientationAdjustment MovementMethod DoorConnectionRestriction MinWalkSpeed CoverMaxSpeedModifier BUseAnimRotationCurve RotationAtStartOfAnimCurve ScriptStruct /Script/CoreUObject.Rotator BTickEnabled TickInterval FloorDirection Class /Script/Endeavor.CorePlayerMovementComponent CoverEdgeStickTime CoverEdgeStickProgress BCanPerformCoverTurnAbility BPushingTowardsCoverEdge EdgeData ScriptStruct /Script/Endeavor.CoverEdgeData CapsuleComponent Class /Script/Engine.CapsuleComponent CapsuleHalfHeight CapsuleRadius BasedMovement ScriptStruct /Script/Engine.BasedMovementInfo MovementBase Class /Script/Engine.PrimitiveComponent MinDrawDistance LDMaxDrawDistance CachedMaxDrawDistance Location ScriptStruct /Script/Engine.Vector_NetQuantize100 Rotation Pitch Yaw Roll BServerHasBaseComponent BRelativeRotation BServerHasVelocity ReplicatedBasedMovement AnimRootMotionTranslationScale ReplicatedServerLastTransformUpdateTimeStamp ReplayLastTransformUpdateTimeStamp ReplicatedMovementMode BInBaseReplication CrouchedEyeHeight JumpKeyHoldTime JumpForceTimeRemaining ProxyJumpForceStartedTime JumpMaxHoldTime JumpMaxCount JumpCurrentCount BColdIronBeginPlayCalled BAIUntargetable BAIImperceptible AIThreatFactor BlockingRadiusComponent Class /Script/Endeavor.RadiusComponent PartialBlockingRadiusComponent BDebugShowBlockingCoverageInGame BOverrideBlockedResponseAttributes BlockedResponse ScriptStruct /Script/Endeavor.BlockedDamageResponse BOverrideShieldAngleAttributes BlockingAngleOffset BlockingCoverageAngle PartialBlockingCoverageAngle LevelDef ScriptStruct /Script/Endeavor.LevelUpDef ModEffectHandles StructProperty /Script/Endeavor.CoreCharacter:ModEffectHandles:ModEffectHandles ScriptStruct /Script/GameplayAbilities.ActiveGameplayEffectHandle GunModEffectHandles StructProperty /Script/Endeavor.CoreCharacter:GunModEffectHandles:GunModEffectHandles ChipGridEffectHandles StructProperty /Script/Endeavor.CoreCharacter:ChipGridEffectHandles:ChipGridEffectHandles ChipGridContextualAttribHandles StructProperty /Script/Endeavor.CoreCharacter:ChipGridContextualAttribHandles:ChipGridContextualAttribHandles ScriptStruct /Script/Endeavor.ContextualAttribModHandle ChipGridAbilitySpecHandles StructProperty /Script/Endeavor.CoreCharacter:ChipGridAbilitySpecHandles:ChipGridAbilitySpecHandles ScriptStruct /Script/GameplayAbilities.GameplayAbilitySpecHandle ModAbilitySpecHandles StructProperty /Script/Endeavor.CoreCharacter:ModAbilitySpecHandles:ModAbilitySpecHandles ModContextualAttribHandles StructProperty /Script/Endeavor.CoreCharacter:ModContextualAttribHandles:ModContextualAttribHandles AppliedMutators StructProperty /Script/Endeavor.CoreCharacter:AppliedMutators:AppliedMutators ScriptStruct /Script/Endeavor.CharacterMutator AbilityComponent Class /Script/Endeavor.CoreAbilitySystemComponent ContextualAttribMods ScriptStruct /Script/Endeavor.ContextualAttribModManager ChargeBasedAbilities ObjectProperty /Script/Endeavor.CoreAbilitySystemComponent:ChargeBasedAbilities:ChargeBasedAbilities Class /Script/Endeavor.CoreComplexGameplayAbility TargetedEffects StructProperty /Script/Endeavor.CoreComplexGameplayAbility:TargetedEffects:TargetedEffects ScriptStruct /Script/Endeavor.EndeavorTargetedEffect BCreateFieldOnlyAtOwner BOverrideFieldDurationWithAbilityBaseDuration EffectFieldProperies ScriptStruct /Script/Endeavor.EffectFieldDef BUseEffectFieldAsset BInjectAdditionalEffectsIntoFieldInstead BEffectFieldUsesEnergy MaxFieldEnergy RemainingFieldEnergy AssetEffectFieldDuration EffectsToApplyToTargets StructProperty /Script/Endeavor.CoreComplexGameplayAbility:EffectsToApplyToTargets:EffectsToApplyToTargets ScriptStruct /Script/Endeavor.ComplexAbilityEffectDef AppliedEffects StructProperty /Script/Endeavor.CoreComplexGameplayAbility:AppliedEffects:AppliedEffects ActiveEffectFields ObjectProperty /Script/Endeavor.CoreComplexGameplayAbility:ActiveEffectFields:ActiveEffectFields Class /Script/Endeavor.CoreEffectField EffectDuration BInstantAbility BKeepGunCrosshair BUseCustomCrosshair CustomCrosshairData ScriptStruct /Script/Endeavor.WeaponCrosshairData BPlayImitationGunFX WeaponFX ScriptStruct /Script/Endeavor.ComplexAbilityImitationGunFX BStartMontageOnActivate BEndAbilityOnMontageCompletion BEndAbilityOnMontageBlendOut CurrentStep WeaponStanceOverride BEndWeaponStanceOnExecute MontagePlayMode UnlinkedMontageCancelMode TargetActorPayload Class /Script/Endeavor.CoreComplexTargetActorPayload AbilityBaseDuration AbilityDurationScalesWithAttribs StructProperty /Script/Endeavor.CoreComplexGameplayAbility:AbilityDurationScalesWithAttribs:AbilityDurationScalesWithAttribs ScriptStruct /Script/GameplayAbilities.GameplayAttribute BShouldProduceTargetDataOnServer Got to Add More Here OwnedGameplayTags ReplicatedBuffDebuffInfo StructProperty /Script/Endeavor.CoreAbilitySystemComponent:ReplicatedBuffDebuffInfo:ReplicatedBuffDebuffInfo ScriptStruct /Script/Endeavor.ActiveGameplayEffectUI ClientCachedActiveBuffs (SetProperty) MedpackCharges Prototype_SegmentedMesh Class /Script/Engine.SkeletalMesh MeshSegmentHealthTotals MeshSegmentHealthTotals_Key AttributeCSVFileOverride CharacterAnims Class /Script/Endeavor.CharacterAnims OngoingDamageOverTime StructProperty /Script/Endeavor.CoreCharacter:OngoingDamageOverTime:OngoingDamageOverTime ScriptStruct /Script/Endeavor.OngoingDoTTracker OngoingDamageOverTimeNetVersion BCanTickExternally BExternalTickEnabled ShieldDamageData ScriptStruct /Script/Endeavor.ImpactDataMinimal ExtraBlood ScriptStruct /Script/Endeavor.ExtraBlood TeamNumber BOutlinesEnabled AlreadyInvisibleComponents (SetProperty) AttachmentData ScriptStruct /Script/Endeavor.CharacterAttachmentData SpawnedAttachment BShouldMirrorAnim BAimYawDisabledHard BAimYawDisabledSoft BFreeRotation GameplayAttributes Class /Script/Endeavor.CharacterGameplayAttributes ScriptStruct /Script/GameplayAbilities.GameplayAttributeData BaseValue CurrentValue Stamina MaxStamina StaminaRechargePeriod StaminaRechargeValue StaminaRechargeDelay RollDistance RollDuration RollCoolDown AbilityRecharge AbilityMagnitude CrowdControlPlaceholder CriticalPlaceholder CoverDamageTakenMult GunDamageMultiplier FullBlockingAngle PartialBlockingAngle XPGainMultiplier BleedOutTime ReviveSpeed TakesDamageAttributes Class /Script/Endeavor.TakesDamageAttributes HealthMax HealthRegenPeriod HealthRegenValue HealthRegenDelay TempHealth IncomingHealing Shield ShieldMax ShieldPips ShieldPipsMax ShieldPipsResFalloff ShieldRechargePeriod ShieldRechargeValue ShieldRechargeDelay GrappleDefenseEase DeflectionChance DeflectionSeverity DamageResistance IncomingStunDurationMultiplier IncomingStumbleChanceMultiplier InherentStumbleChanceWhileSprinting SprintingStumbleRootMotionSpeedMod AOEAvoidance ConsumableMult FullBlockDamgeResistance PartialBlockDamgeResistance IncomingReviveHealthMultiplier OutgoingReviveHealthMultiplier SlowResistance GrappleDamageResistance DealsDamageAttributes Class /Script/Endeavor.DealsDamageAttributes SpawnedProjectileAttributes Class /Script/Endeavor.SpawnedProjectileGameplayAttributes AIAttributes Class /Script/Endeavor.AIAttributes GunAttributes Class /Script/Endeavor.GunGameplayAttributes NearDamageDistance NearDamageDistance_Ads FarDamageDistance FarDamageDistance_Ads BurstSize BurstSize_Ads AmmoUsedPerFire AmmoUsedPerFire_Ads ProjectileCount ProjectileCount_Ads MoveSpeedMultiplier MoveSpeedMultiplier_Ads AimSensitivityMultiplier AimSensitivityMultiplier_Ads FOVMultiplier FOVMultiplier_Ads Range Range_Ads RecoilMultiplier RecoilMultiplier_Ads RecoilReturnAmount RecoilReturnAmount_Ads RecoilReturnSpeed RecoilReturnSpeed_Ads MinimumSpread MinimumSpread_Ads SpreadIncreaseOnFire SpreadIncreaseOnFire_Ads MaximumSpread MaximumSpread_Ads SpreadDecreaseRate SpreadDecreaseRate_Ads SpreadIncreaseWhileMoving SpreadIncreaseWhileMoving_Ads HorizontalSpreadModifier HorizontalSpreadModifier_Ads AimSlowTraceRadius AimSlowTraceRadius_Ads AimSlowAimSensitivityMultiplier AimSlowAimSensitivityMultiplier_Ads AimSlowMoveSpeedMultiplier AimSlowMoveSpeedMultiplier_Ads AimSnapRegionSize AimSnapRegionSize_Ads AimSnapLagTime AimSnapLagTime_Ads AimGravityRegionSize AimGravityRegionSize_Ads RecoilYawMin RecoilYawMin_Ads RecoilYawMax RecoilYawMax_Ads RecoilPitchMin RecoilPitchMin_Ads RecoilPitchMax RecoilPitchMax_Ads FarDamageDistanceMultiplier HeadshotMultiplier StumbleChance JamChanceMultiplier TimeToEquip TimeBetweenShots TimeBeforeAutoReload TimeToCoolDown TimeToHolster TimeToReload TimeToADS MaxAmmo AmmoPerMag AmmoPerPickup HeatRegenPerSecond IsAutomatic HealsFriendlies ScopedAimSensitivityMultiplier ScopedFOVMultiplier StabilityIndicator AccuracyIndicator PrefireDelayTime MaxChargeDamageMultiplier MaxChargeAmmoConsumptionMultiplier PrefireMinimumChargeTime PrefireDelaySpindownTime ADSRecoilLeanbackDecreaseRate ADSRecoilLeanbackIncreaseRate HipfireRecoilLeanbackDecreaseRate HipfireRecoilLeanbackIncreaseRate Class /Script/GameplayAbilities.AttributeSet CombatLevel LevelUpRewardTableClass BUseNearDeath BaseNearDeathDuration BNearDeath ReviveCount MaxReviveCount ReviveHealthPercent NearDeathExpireTime BIsNearDeathTimerPaused NearDeathTimerHandle BCorpseLastsForever MaxTimeToLingerAfterDeath ClientMinTimeToLingerAfterDeath BIsNearDead DeathTimeInSeconds TimeToWaitBeforeDeath BCleanupUnseenCorpse IntervalToCheckCorpse StopPhysicsDelay TimeItTakesToForgetCorpse BAsPlayer AITarget AITargetAimSocket AITargetAimLocation ScriptStruct /Script/Endeavor.CoverLocation BReplicateAILocomotionDestination AILocomotionDestination BOnPersistentLevel BGenerateLocalPlayerRoomUpdateEvents CurrentPlayers ObjectProperty /Script/Endeavor.CoreCharacter:CurrentPlayers:CurrentPlayers Class /Script/Endeavor.CorePlayerController MostRecentRoom Class /Script/Endeavor.CoreRoom BIsInCombat BHidingInPlainSight BHasNavModifierComponent BIsSprinting CommonAbilitySet AdditionalAbilities StructProperty /Script/Endeavor.CoreCharacter:AdditionalAbilities:AdditionalAbilities ScriptStruct /Script/Endeavor.CoreGameplayAbilityBindInfo AbilitySet Class /Script/Endeavor.CoreGameplayAbilitySet Abilities StructProperty /Script/Endeavor.CoreGameplayAbilitySet:Abilities:Abilities OwningAbilityContextClass RewardTable SpawnRoom BCanRagdoll RagdollRootBoneName BIsRagdoll BRecoverFromRagdoll BShouldPlayHitReact CurrentIncapacitationState ScriptStruct /Script/Endeavor.IncapacitationState IncapMontageTimer IncapacitationProperties ScriptStruct /Script/Endeavor.IncapacitationProperties MaxStumbleChainCount StumbleImmunityInSeconds CurrentInteractableComponent (WeakObjectProperty) Class /Script/Endeavor.CoreInteractableComponent InteractTimeStarted InteractDuration SavedInteractDurationCredit WaypointSocketAttachName BCheatNoAbilityCooldowns VariableExpressions StructProperty /Script/Endeavor.CoreCharacter:VariableExpressions:VariableExpressions ScriptStruct /Script/Endeavor.VariableExpression DeathAbility Class /Script/Endeavor.CoreCoverCharacter CoverComponent Class /Script/Endeavor.CoreCoverComponent FindCoverDistance Class /Script/Endeavor.CoreComplexCharacter GunLoadoutData StructProperty /Script/Endeavor.CoreComplexCharacter:GunLoadoutData:GunLoadoutData ScriptStruct /Script/Endeavor.GunSlotDef CoverEdgeADSDistance BDropGunOnDeathRagdoll BWantsFiring BFireButtonReleasedDuringThisFireEvent BShowFiring BIsBlindFiring BIsChargingGun GunChargeBeganAt LastFireEventEndedAt BlindFireHoldTime BlindFireStartupTime BWantsADS BIsInADS BIsInCoverEdgeADS BCanADSInLowCover BScopedIn BScopedInWithOverlay GunLoadout ObjectProperty /Script/Endeavor.CoreComplexCharacter:GunLoadout:GunLoadout Class /Script/Endeavor.CoreGun DisplayName DisplayDescription FlavorText GunType GunSubType ChassisTags ScaleMuzzleSmall ScaleMuzzleMedium ScaleMuzzleLarge BAlwaysShootFromMuzzle BTraceAsProjectile Attributes ScriptStruct /Script/Endeavor.GunAttributes RequiredXPTableRow ScriptStruct /Script/Engine.CurveTableRowHandle CurveTable Class /Script/Engine.CurveTable RowName MaxLevel LevelBonus RelevantXPClasses RelevantXPClasses_Key GameplayAttribs DealsDamageAttribs DamageMagnitude_Primary DamageMagnitude_Secondary BasicDamage_Melee ShieldBonusDamageMultiplier GlobalDamageStrength CriticalChance CriticalMultiplier PowerLevel OutgoingHealing OutgoingStunDurationMult OutgoingKnockdownDurationMult AbilityDamageMult AbilityDurationMult OutgoingBuffDurationMult OutgoingDebuffDurationMult OutgoingBuffStrengthMult OutgoingDebuffStrengthMult GrappleDamageStrength PartSlots StructProperty /Script/Endeavor.CoreGun:PartSlots:PartSlots ScriptStruct /Script/Endeavor.ModSlotDef RequiredModTags SlotTags DefaultSlottedMod AppearanceToUseWhenEmpty RequiredLevel SlotDisplayName BIsAppearanceOnlySlot BHideFromUI AbilityInputBind DamageType TemporaryDamageType BIterativeReload PrefireType DefaultScopeProperties ScriptStruct /Script/Endeavor.ScopeProperties TimeToMaxSpreadIncrease Rarity BAmmoIsHeat CurrentHeat MidBurstFireRecoilMult XrayScopeComponent Class /Script/Engine.PostProcessComponent LevelToRankTableRow GunStance HolsterSlot CustomHolsterSlotSocketName PawnAnims Class /Script/Endeavor.WeaponAnimations WeaponAnims ScriptStruct /Script/Endeavor.WeaponFX BDisableColorwayCustomization WeaponAudio ScriptStruct /Script/Endeavor.WeaponAudio BIsUsingADS CurrentAmmo CurrentAmmo_ServerRollingDelta CurrentAmmoInMag CurrentAmmoInMag_ServerRollingDelta TimeWhenCooledDown CurrentSpread SpreadIncreaseAlpha CurrentBurstCount BJammed MeshComponent Class /Script/Endeavor.CoreGunMeshComponent AttachedMods ClassProperty /Script/Endeavor.CoreGun:AttachedMods:AttachedMods DoNotDepleteMagCount ShotBlockedFXComp Class /Script/Engine.ParticleSystemComponent ModSlotInstances StructProperty /Script/Endeavor.CoreGun:ModSlotInstances:ModSlotInstances ScriptStruct /Script/Endeavor.ModSlotInstance ModInstances ObjectProperty /Script/Endeavor.CoreGun:ModInstances:ModInstances Class /Script/Endeavor.ModInstance GunInstance (WeakObjectProperty) Class /Script/Endeavor.GunInstance StructProperty /Script/Endeavor.CoreGun:ModEffectHandles:ModEffectHandles StructProperty /Script/Endeavor.CoreGun:ModAbilitySpecHandles:ModAbilitySpecHandles StructProperty /Script/Endeavor.CoreGun:ModContextualAttribHandles:ModContextualAttribHandles OwningAbilityClassContext RepAnimMontageInfo ScriptStruct /Script/Endeavor.CoreGunRepAnimMontage Class /Script/Endeavor.CoreGunShapedDoT BDoTHasStrength DoTStrength ScriptStruct /Script/Endeavor.DoTStrengthValues ParticleVelocity ParticleLaunchAngle ParticleGravityScale BaseParticleLifetime Got to Add More Here. Class /Script/Endeavor.CoreGunBeam Class /Script/Endeavor.CoreGunFlamethrower BlueprintGeneratedClass /Game/Blueprints/Weapons/Guns/BaseGun.BaseGun_C BlueprintGeneratedClass /Game/Blueprints/Weapons/Guns/Rifle/BaseGun_Rifle.BaseGun_Rifle_C BlueprintGeneratedClass /Game/Blueprints/Weapons/Guns/Cqw/BaseGun_Cqw.BaseGun_Cqw_C BlueprintGeneratedClass /Game/Blueprints/Weapons/Guns/Cqw/BaseGun_Cqw_Shotgun.BaseGun_Cqw_Shotgun_C BlueprintGeneratedClass /Game/Blueprints/Weapons/Guns/Cqw/Shotgun/Cqw_Shotgun_M37a3.Cqw_Shotgun_M37a3_C BlueprintGeneratedClass /Game/Blueprints/Weapons/Guns/Heavy/BaseGun_SmartGun.BaseGun_SmartGun_C BlueprintGeneratedClass /Game/Blueprints/Weapons/Guns/Handgun/BaseGun_Handgun.BaseGun_Handgun_C GunLoadout (2) GunLoadout (3) CurrentGunIndex DesiredGunIndex LastPrimaryGunIndex ClientFakeGunEquipOldIndex GunAdditionalImpactActorClass CurrentGun ScopeWidget Class /Script/Umg.UserWidget CurrentGunState DesiredGunState AnimSpawnedSkeletalMeshComponent Class /Script/Engine.SkeletalMeshComponent ADSTransitionDirection BCanHeal HealInteractableComp Class /Script/Endeavor.HealInteractableComponent CachedHealingCharacter (WeakObjectProperty) ReviveInteractableComp Class /Script/Endeavor.ReviveInteractableComponent PlayerPostProcessManagerClass PlayerPostProcessManager Class /Script/Endeavor.PlayerPostProcessManager CurrentSpawnHandshakeStep ModsUpdateTimestamp ScriptStruct /Script/CoreUObject.DateTime CharacterInstance (WeakObjectProperty) Class /Script/Endeavor.CharacterInstance CharacterDoc (WeakObjectProperty) Class /Script/Endeavor.CharacterDoc StructProperty /Script/Endeavor.CorePlayerCharacter:PartSlots:PartSlots PartSlots (2) CharacterMesh Class /Script/Endeavor.MergedCharacterMeshComponent ClassMesh Class /Script/Endeavor.CoreClassMeshComponent BClassMeshHidden ClassDisplayIcon Class /Script/Engine.Texture2D FancyClassDisplayIcon ClassRibbon ClassDisplayRole ClassDisplayKeywords StrProperty /Script/Endeavor.CorePlayerCharacter:ClassDisplayKeywords:ClassDisplayKeywords DisplayKeywords TextProperty /Script/Endeavor.CorePlayerCharacter:DisplayKeywords:DisplayKeywords ClassDisplayDescription BClassWillSerialize BLockedAtStart SpringArmComponent Class /Script/Endeavor.CoreSpringArmComponent CameraComponent FlashlightSpringArm FlashlightSpot Class /Script/Engine.SpotLightComponent FlashlightPoint Class /Script/Engine.PointLightComponent CoverInputDeadZone CoverEdgeSpeedModifier ApplyCoverEdgeSpeedModifierDistance DefaultFOV SprintFOVMultiplier CoverFOVMultiplier AdditionalFOVMultiplier DefaultCameraSetting ScriptStruct /Script/Endeavor.CameraSetting CrouchingCoverCameraSetting StandingCoverCameraSetting ADSCameraHeight ADSCameraHeightWhenCrouching ADSCameraDistance ADSFOVMultiplierOverride Flashlight CoreTailorOutfit ScriptStruct /Script/Endeavor.CoreTailorOutfit CoreTailorOutfitDefaults ScriptStruct /Script/Endeavor.CoreTailorOutfitDefaults MeshParts StructProperty /Script/Endeavor.CorePlayerCharacter:MeshParts:MeshParts ScriptStruct /Script/Endeavor.MergedCharacterMeshPart HeadMeshComponent ClassMeshData ScriptStruct /Script/Endeavor.ClassMeshData PlayerSpecificAbiliySet CombatRating PerkEffectHandles StructProperty /Script/Endeavor.CorePlayerCharacter:PerkEffectHandles:PerkEffectHandles PerkAbilitySpecHandles StructProperty /Script/Endeavor.CorePlayerCharacter:PerkAbilitySpecHandles:PerkAbilitySpecHandles FlashlightCounter BDistanceFadeHidden BDistanceFadeEnabled CameraFadeDistance DistanceFadeTargetBone ChipBoardDef ChipEntitlements StructProperty /Script/Endeavor.CorePlayerCharacter:ChipEntitlements:ChipEntitlements ScriptStruct /Script/Endeavor.ModChipEntitlement NetworkedRNG Class /Script/Endeavor.PredictableRNG VoiceType StructProperty /Script/Endeavor.CorePlayerCharacter:ModSlotInstances:ModSlotInstances ObjectProperty /Script/Endeavor.CorePlayerCharacter:ModInstances:ModInstances HaulItem HaulItemPickup Class /Script/Endeavor.HaulItemPickup BHaulItemRecievedFromPickup BlueprintGeneratedClass /Game/Blueprints/Character/BasePlayerCharacter.BasePlayerCharacter_C UberGraphFrame ScriptStruct /Script/Engine.PointerToUberGraphFrame FlashlightLensFlare SpotLight DropShadowDecal_C DropShadowDecal_L DropShadowDecal_R PlayerMarkerComponent BlueprintGeneratedClass /Game/Blueprints/Character/PlayerMarkerComponent.PlayerMarkerComponent_C MeshCenter FlashlightFlickerOff_Flicker FlashlightFlickerOff__Direction FlashlightFlickerOff FlashlightFlickerOn_Flicker FlashlightFlickerOn__Direction FlashlightFlickerOn DamageCueParameters ScriptStruct /Script/GameplayAbilities.GameplayCueParameters FlashlightVolCount CoverIndicator BlueprintGeneratedClass /Game/Blueprints/Character/CoverIndicator.CoverIndicator_C MantleIndicator FatalDamageEvent ScriptStruct /Script/Endeavor.EndeavorDamageEvent ShieldRechargeDelayAttribute AttributeName Attribute (FieldPathProperty) AttributeOwner Class /Script/CoreUObject.Struct MyHUD Class /Script/Engine.Hud PlayerCameraManager Class /Script/Engine.PlayerCameraManager PCOwner DefaultOrthoWidth DefaultAspectRatio ViewPitchMin ViewPitchMax ViewYawMin ViewYawMax ViewRollMin ViewRollMax ServerUpdateCameraTimeout SmoothTargetViewRotationSpeed HiddenActors ObjectProperty /Script/Engine.PlayerController:HiddenActors:HiddenActors LastSpectatorStateSynchTime ClientCap CheatManager Class /Script/Engine.CheatManager DebugCameraControllerRef Class /Script/Engine.DebugCameraController DebugCameraControllerClass CheatClass PlayerInput BPlayerIsWaiting NetPlayerIndex InputYawScale InputPitchScale InputRollScale ForceFeedbackScale DefaultMouseCursor CurrentMouseCursor DefaultClickTraceChannel CurrentClickTraceChannel HitResultTraceDistance SeamlessTravelCount LastCompletedSeamlessTravelCount BShouldPerformFullTickWhenPaused SpectatorPawn Class /Script/Engine.SpectatorPawn BIsLocalPlayerController MotionTrackerRangeSq BPlayerIsAimingWithController SinglePlayerRespawnDelay RespawnTime BForceRespawn BInQuickTimeEvent ForceRespawnTimer BFinishedInitialReplication BDevAllowGunClassSwapsAnywhere OnlinePlatform AccessLevel BIsInMenu AccessibilityConfig ScriptStruct /Script/Endeavor.AccessibilityConfig InputConfig ScriptStruct /Script/Endeavor.InputConfig GamepadConfig ScriptStruct /Script/Endeavor.GamepadConfig GameplayConfig ScriptStruct /Script/Endeavor.GameplayConfig AxisLimitForSprinting AxisLimitForAutoSprint BAutoSprint SprintHeadBob DefaultModInventory SoftClassProperty /Script/Endeavor.CorePlayerController:DefaultModInventory:DefaultModInventory Class /Script/CoreUObject.Class DefaultRewardTable DefaultCosmeticOptionsRewardTable BVoiceChannelEnabled BInCutscene SequenceEvent Class /Script/Endeavor.LevelSequenceEvent BUseNewMatchmaking CoreCharacterDoc AccountId (Steam ID) CharacterId JobHaul StructProperty /Script/Endeavor.CorePlayerController:JobHaul:JobHaul ScriptStruct /Script/Endeavor.LootItem LastDiveXPSummary StructProperty /Script/Endeavor.CorePlayerController:LastDiveXPSummary:LastDiveXPSummary ScriptStruct /Script/Endeavor.UIXPGainedEvent Waypoints StructProperty /Script/Endeavor.CorePlayerController:Waypoints:Waypoints ScriptStruct /Script/Endeavor.Waypoint RadarPingActors ObjectProperty /Script/Endeavor.CorePlayerController:RadarPingActors:RadarPingActors PreviousRadarActorPingArray ObjectProperty /Script/Endeavor.CorePlayerController:PreviousRadarActorPingArray:PreviousRadarActorPingArray AccessableMissions Class /Script/Endeavor.MissionTable ThisDiveEarnedItems StructProperty /Script/Endeavor.CorePlayerController:ThisDiveEarnedItems:ThisDiveEarnedItems ScriptStruct /Script/Endeavor.DiveEarnedItem MissionRewardItems StructProperty /Script/Endeavor.CorePlayerController:MissionRewardItems:MissionRewardItems SeasonRewardItems StructProperty /Script/Endeavor.CorePlayerController:SeasonRewardItems:SeasonRewardItems CurrentChallengeEvent ScriptStruct /Script/Endeavor.ChallengeEvent CurrentLeaderboardStats ScriptStruct /Script/Endeavor.LeaderboardHistory BBypassGroupSizeReq BIsCanPlay BIsCanPlayOnline BIsCanCommunicateOnline BHasPremium SpectatingPlayer DailyMetaMissions ObjectProperty /Script/Endeavor.CorePlayerController:DailyMetaMissions:DailyMetaMissions Class /Script/Endeavor.MetaMissionReplicator WeeklyMetaMissions ObjectProperty /Script/Endeavor.CorePlayerController:WeeklyMetaMissions:WeeklyMetaMissions ZoneMetaMissions ObjectProperty /Script/Endeavor.CorePlayerController:ZoneMetaMissions:ZoneMetaMissions PromotionMetaMissions ObjectProperty /Script/Endeavor.CorePlayerController:PromotionMetaMissions:PromotionMetaMissions AchievementMetaMissions ObjectProperty /Script/Endeavor.CorePlayerController:AchievementMetaMissions:AchievementMetaMissions MetaMissionRewardItems StructProperty /Script/Endeavor.CorePlayerController:MetaMissionRewardItems:MetaMissionRewardItems ActiveDialogueContext Class /Script/Endeavor.ColdIronDlgContext NPCDialogue ScriptStruct /Script/Endeavor.CurrentNPCDialogue OldPlayFabURL PendingTravelType BPendingTravelIsSeamless PendingMapPackageGuid ScriptStruct /Script/CoreUObject.Guid LoadingScreenPostProcess ScriptStruct /Script/Endeavor.PostProcessInfo LoadingScreenPostProcessInstance ScriptStruct /Script/Endeavor.PostProcessInstance BlueprintGeneratedClass /Game/Blueprints/Character/BasePlayerController.BasePlayerController_C MatchInProgress MapLoadingWidget BlockAbilities FadeIn WidgetBlueprintGeneratedClass /Game/UI/Blueprints/SpawnFadeIn.SpawnFadeIn_C ReceivedCharacterDoc RetrievedCharacterDoc RetrieveResult IsOpenConsumableMenu BSignOut Class /Script/Endeavor.CoreGameState ExplosionManager Class /Script/Endeavor.ExplosionManager NextDailyMetaMissionUpdateTime NextWeeklyMetaMissionUpdateTime NextPatrolUpdateTime CurrentLeaderboardTop10 StructProperty /Script/Endeavor.CoreGameState:CurrentLeaderboardTop10:CurrentLeaderboardTop10 ScriptStruct /Script/Endeavor.LeaderboardEntry AccountId EventID LeaderboardRank LeaderboardScore PlayerName HiddenPlayers ObjectProperty /Script/Endeavor.CoreGameState:HiddenPlayers:HiddenPlayers ActiveFields ObjectProperty /Script/Endeavor.CoreGameState:ActiveFields:ActiveFields DifficultySlider ScriptStruct /Script/Endeavor.DifficultySlider Difficulties StructProperty /Script/Endeavor.DifficultySlider:Difficulties:Difficulties ScriptStruct /Script/Endeavor.JobDifficulty DifficultyLevel NearDeathTimer ReviveTimer PostReviveImmunity EscortAIThreatFactor GrappleTimer InstaKill ADSOutline XPModifier ResourceModifier FriendlyFire BDifficultyValid DifficultyName DifficultyDescription Class /Script/Endeavor.CoreGameInstance LoginProgress BConnectToShard LoginServiceAddress Shard BHasSeenStartScreen BHasGoneOnAtLeastOneMissionThisSession CharacterIdOverride PlayerSessionID PS4AccessToken Platform FriendList Class /Script/Endeavor.FriendList GetThumbnailAsyncManager Class /Script/Endeavor.GetThumbnailAsyncManager ControlBindings Class /Script/Endeavor.ControlBindings SessionId ChosenMissionCard JobDescriptor ScriptStruct /Script/Endeavor.JobDescriptor MaxInvitesPerPeriod InvitePeriodDurationInS BMetaMissionsInitialized MetaMissionPools ScriptStruct /Script/Endeavor.MetaMissionPool SelectedMetaMissions ScriptStruct /Script/Endeavor.MetaMultiMission MissionTable ChallengeSchedule Class /Script/Engine.DataTable SeasonStartedRewardTables ClassProperty /Script/Endeavor.CoreGameInstance:SeasonStartedRewardTables:SeasonStartedRewardTables ShouldShowLoginSplashscreen SessionJobDescriptor ActorPoolManagers ActorPoolManagers_Key Class /Script/Endeavor.ActorPoolManager AspectRatioAxisConstraint BSentSplitJoin ControllerId Class /Script/Endeavor.CoreLocalPlayer BLastCharacterLoadWasFromBackup _____________________________ How to use this cheat table? Install Cheat Engine Double-click the .CT file in order to open it. Click the PC icon in Cheat Engine in order to select the game process. Keep the list. 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